Despite its title, Final Fantasy VII Remake won’t actually be a straight retelling of the original game, but instead a deeper exploration of its world and characters. During a closed-door presentation at E3, producer Yoshinori Kitase said that simply recreating the game with new graphics wouldn’t have been enough to get the team — which includes many of the developers from the original Final Fantasy VII — excited enough to come onboard. “Our goal here is to remake this genre-defining RPG for a new audience, for a new era, and not just to make a straight one-to-one copy or a remaster,” he said.

The first game is set in Midgar, a dark, steampunk-inspired city dominated by the evil corporation known as Shinra. As in the original, players control Cloud and a group of mercenaries known as Avalanche as they bomb reactors and fight to stop Shinra from draining the planet’s energy. According to Kitase, the development team chose to set the entirety of the first game within Midgar because “it really is the most iconic location in Final Fantasy VII’s world.”

Previous articleThe Dead Don’t Die is a perfect excuse to return to Zombieland
Next articleSega does the retro console right with the fantastic Genesis Mini